此版本 PlayerSkills 已停止开发。如需获取持续维护的版本,请点击此处。
PlayerSkills 允许玩家消耗经验等级来兑换技能点。获得技能点后,玩家可以将其分配到特定技能上,包括:力量、暴击、抗性、箭术和生命。每项技能的百分比效果均可自定义。
此版本 PlayerSkills 已停止开发。请考虑使用上方链接中提供的活跃维护版本。
playerskills.admin - 授予使用 /skillsadmin 命令的权限。以下为插件配置文件的示例结构,展示了如何自定义技能升级与 GUI。
xp:
price: 1
add-total-to-price: true
add-total-to-price-multiplier: 1
skills:
strength:
increment: 8
max-level: 8
criticals:
increment: 5
max-level: 10
resistance:
increment: 8
max-level: 8
archery:
increment: 5
max-level: 10
health:
increment: 2
max-level: 6
gui:
title: '&9Your skills'
reset-enabled: true
display:
strength-normal:
material: 'IRON_SWORD'
name: '&2Strength: &e%strength%'
lore:
- '&9Increase damage by &e%strengthincrement%'
- ''
- '%strengthprogress%'
- ''
# ... 其他技能显示配置类似
reset:
material: 'BARRIER'
name: '&cReset this skill'
lore:
- '&7Reset this skill to'
- '&7level 1 and have all skill'
- '&7points spent on this skill'
- '&7reset.'
reset-all:
material: 'TNT'
name: '&c&lReset everything'
lore:
- '&7Reset EVERYTHING'
- '&7You will NOT be refunded.'
stats:
material: 'PAPER'
name: '&2%username%''s stats'
lore:
- '&9Experience progress: &eL%experiencelevel%'
- '&e%experiencebar%'
- ''
- '&9Total points/spent: &e%totalspent%'
points-purchase:
material: 'BOOK'
name: '&2Skill Points: &e%points%'
lore:
- '&eRight Click &7- Buy 1 for &e%pointsprice% &7level(s).'
- ''
- '&7These are your skill points.'
- '&7You can use these skill points'
- '&7to spend them on individual skills.'
- '&7You can spend your experience levels'
- '&7for skill points.'
right-click: true欢迎您将此插件与您的项目一同使用,或查看其源代码(链接位于页面顶部)。
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