HiberniaDiscord 是一款面向性能优化的 Minecraft 1.16.5 聊天桥接插件,可将游戏内聊天发送到 Discord,并通过内置的 discord2mc(可选)实现 Discord 与 Minecraft 双向通信。
只需创建一个 Webhook,把它填入配置文件,即可快速开始使用。
如果要启用 discord2mc,则还需要单独配置一个 bot token。
如果你在使用中遇到困难、想请求新功能,或想提出未来插件创意,可以加入开发者的 Discord:https://paradaux.io/discord
HiberniaDiscord-3.0.0-RELEASE.jar 拖入 ~/plugins 文件夹~/plugins/HiberniaDiscord 并打开 config.ymlHiberniaDiscord 的配置非常简单。
你可以自定义插件中的所有英文消息,如有需要,作者也可以按请求提供命令本身的翻译。
作者还强烈建议你根据自己服务器的需求,修改 Avatar URL 以及各类事件消息。
# Copyright © 2020 Property of Rían Errity Licensed under GNU GENERAL PUBLIC LICENSE Version 3, 29 June 2007. See <LICENSE.md>
# Thank you for using HiberniaDiscord by Paradaux.io
# Should you run into issues, feel free to pop into my discord server @ https://paradaux.io/discord
# Additional Configuration is available in locale.yml (be sure to change the response of /discord to that of your server)
# Buy me a beer: https://paypal.me/Paradaux
discord
:
# disable this if you do not wish to have HiberniaDiscord register /discord. Change the invite link in locale.yml
discord-command
: true
# Discord webhook URL
# To create a webhook, see https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks
webhook-url
: ''
# Server name is used in the %server_name% placeholder.
server-name
: 'Server'
# Avatar API, for changing the Discord avatar per player
# By default we use crafatar but you can switch these options to use whichever you like. Ask in the discord for support with this.
# %playeruuid% will be replaced with the user's uuid.
avatar-api
: 'https://crafatar.com/renders/head/
%playeruuid%?size=10&overlay'
# The following section toggles individual message updates when said events occur.
events
:
# Placeholders: (Placeholder API support is baked in, if you have it installed.)
# * %playername% - The Player's Username
# * %playeruuid% - The Player's UUID
# * %servername% - The Server's name you specified above
# * %avatarapi% - The Avatar API you specified above.
# There may be other placeholders, that are section specific such as %messageContent% referred to the content of the Message Event.
# Empty messages will be replaced with a zero-width space so they appear as empty messages on discord.
# Occurs when a message is sent in chat.
chat-message :
enabled
: true
avatar-url
: '
%avatarapi%'
username-format
: '
%playername%'
message-format
: '
%messageContent%'
# New Feature in 3.0.1! Allows server who use localised/global channels to only send messages to disocrd when
# prefixed by some string, specified below. Disabled by default.
message-prefix
: '!'
message-prefix-disabled
: true
# Occurs when a player joins the server. Player-specific Placeholders from PlaceholderAPI are supported here.
player-join :
enabled
: true
avatar-url
: '
%avatarapi%'
username-format
: '
%servername% »'
message-format
: '
%playername% has joined the game.'
# Occurs when a player leaves the server. Player-specific Placeholders from PlaceholderAPI are supported here.
player-leave :
enabled
: true
avatar-url
: '
%avatarapi%'
username-format
: '
%servername% »'
message-format
: '
%playername% has left the game'
# Advancement (Achievement) Completed event. 1.16.X only.
advancement-completed :
enabled
: true
avatar-url
: '
%avatarapi%'
username-format
: '
%servername% »'
message-format
: '
%player% has completed %achievementName%'
# Occurs when the server loads the plugin. Placeholders from PlaceholderAPI are NOT supported here.
server-startup :
enabled
: true
avatar-url
: 'https://cdn.paradaux.io/static/plugin-branding/hiberniadiscord/hibernia-discord.png'
username-format
: '
%servername% »'
message-format
: '
%servername% has started.'
# Occurs when the server disables the plugin. Placeholders from PlaceholderAPI are NOT supported here.
server-shutdown :
enabled
: true
avatar-url
: 'https://cdn.paradaux.io/static/plugin-branding/hiberniadiscord/hibernia-discord.png'
username-format
: '
%servername% »'
message-format
: '
%servername% has stopped.'
settings
:
# Provides Additional information for debug purposes.
debug
: false
# Provide anonymized usage stats so that I create features oriented towards my user-base
# I won't hurt your family if you disable this, but I would appreciate you leaving it enabled.
# It gives me information such as server versions, player counts, Java versions etcetera. Nothing identifiable.
# You can find more information at the bottom of this configuration file.
# https://bstats.org/plugin/bukkit/HiberniaDiscord/8386
bstats
: true
# Configure the permissions HiberniaDiscord listens to.
discord-command-permission
:
"hiberniadiscord.discord"
reload-command-permission
:
"hiberniadiscord.reload"
update
:
# Whether or not to automatically check for updates and notify the console if found
check
: true
# Whether or not to notify players with the hdiscord.admin permission node
notify
: true
# Config version, no touchy plz
config-version
: 2.4
# BStats.org Notice.
# bStats does not collect any personal data. Most of the collected data is information about the plugin's server like player count, online mode,
# Minecraft version, Java version, and more. All data gets sent and stored completely anonymously. Server IPs are only stored for ratelimiting
# and not linked to the data. All data that is collected is publicly visible. If you are interested in what data is collected for your Minecraft
# server, take a look at the pages for the plugins on your server. Please note that plugin authors can also send data that is customized for their plugin.
# https://bstats.org/plugin/bukkit/HiberniaDiscord/8386
# Force-disabling bStats
# If you don't trust me, and my settings bstats has its own system to disable plugins' bstats.
# Disabling bStats
# If you don't want bStats to collect data from your server, you can disable it in the bStats config file. This file can be found in the /plugins/bStats/ folder.
# bStats has nearly no effect on your server's performance and the sent data is completely anonymous. The collected data is important information for plugin authors
# to improve their plugins and keep motivated. To value their work and effort, please keep bStats enabled. 这是一个可选功能,用于将 Discord 消息发送到 Minecraft。
原作者说明:该功能目前处于 alpha 状态,请自行承担使用风险。
~/plugins/HiberniaDiscord/discord2mc.ymltoken 字段monitoredChannels 列表enabled 设置为 true如果你的配置文件损坏或无效,可以使用下方默认配置文件进行恢复。
# This is optional functionality which will allow you to have discord messages me sent to minecraft. This is fully customizable.
# This functionality is in an alpha state. use at your own risk.
# Switch this to true to use the discord2mc functionality
enabled
: false
# This is the API token for your discord bot please see https://www.writebots.com/discord-bot-token/ for more information.
# Do NOT share this.
# In order for your bot to see the messages in your server, you will need to invite it to your server
# as if you would with any other discord bot. Use the base link below, replacing the client id of your bot
# https://discord.com/oauth2/authorize?client_id=CLIENTID&scope=bot
token
: ''
# For discord commands. ; by default.
# Set it to 'disabled' to disable discord commands.
# Commands are coming in 3.1.0, please suggest commands you'd like to see!
command-prefix
: ';'
# Whether or not messages from bots are sent in-game.
send-messages-from-bots
: false
# This list is for the channel IDs of the channels you want the bot to listen to messages in.
# See https://kb.statbot.net/faq/how-do-i-find-my-server-user-channel-id/ for information on how to get channel IDs
monitored-channels
: - 'channelID'
- 'anotherChannelID'
# This is where you'll control how your discord messages appear in-game.
# There's a number of placeholders you can use.
# %username% - Their discord username
# %discriminator% - The four digits following their username#
# %nickname% - Their nickname on the guild the message was sent.
# %guildname% - The name of the guild (server) the message was sent
# %message% - The message itself
# %mainrole% - The highest role they have.
# Request more placeholders on the support discord.
message-format
:
"&7D: &7#%channel%: <&c%mainrole%&7> <&c%username%#%discriminator%&7>: &7%message%"
# No touchy
version
: 1.0locale.yml 主要用于命令反馈,例如 /discord 和 /hiberniadiscord 的返回文本。
你可以借此自定义插件响应内容。
# Copyright © 2020 Property of Rían Errity Licensed under GNU GENERAL PUBLIC LICENSE Version 3, 29 June 2007. See <LICENSE.md>
# Thanks for using HiberniaDiscord. Here you will find the default (English_IE) locale for HiberniaDiscord
# The Locale only concerns command feedback, such as /discord and /hiberniadiscord, allowing you to customize responses.
# If you would like to create an official language translation which would be shipped with the plugin please contact me. [email protected]
# Changing this could result in "unintended" consequences. You have been warned.
locale-version
: 1.0
prefix
:
"&cHibernia&3Discord &7» "
loading-message
: -
"+ ------------------------------------ +"
-
"| Running HiberniaDiscord v3.0.0 |"
-
"| © Rían Errity (Paradaux) |"
-
"| https://paradaux.io |"
-
"+ ------------------------------------ +"
-
"LICENSED UNDER GNU General Public License v3.0"
shutdown-message
: -
"+ ------------------------------------ +"
-
"| Unloaded HiberniaDiscord v3.0.0 |"
-
"| © Rían Errity (Paradaux) |"
-
"| https://paradaux.io |"
-
"+ ------------------------------------ +"
-
"LICENSED UNDER GNU General Public License v3.0"
severe-messages :
old-version-config
:
"HiberniaDiscord » &7You were running an old version. Large configuration changes occurred between v2.1.X and v3.0.0 requiring your configuration to be overwritten. Apologies for any inconvenience caused."
config-not-exist
:
"HiberniaDiscord » Your configuration file doesn't seem to exist, is it invalid? a new version has been deployed. If this is your first run, this isn't cause for concern."
bad-backup
:
"HiberniaDiscord » An issue occurred whilst backing up your configuration file."
no-permission
:
"&c%prefix% &cYou do not have permission."
hiberniadiscord :
reload-success
:
"%prefix% &cconfig.yml &7& &clocale.yml &c have been &creloaded&7."
default
: -
"%prefix% &cDeveloped &7and &cMaintained&7 by &cParadaux"
-
"&7This is &copen source &7software, please leave this &cattribution&7."
- "&7For support
:
&chttps://paradaux.io/discord"
discord
:
# This message is sent when /discord is used. The permission for this command is in config.yml
# You can add additional lines if you wish to create a more complex message.
default
: -
"&7Check out our &3discord &7server (&cClick me!&7)"
# The clickable link
link
:
"https://paradaux.io/discord" %playername% - 玩家名称%playeruuid% - 玩家 UUID%servername% - 你在配置中设置的服务器名称%avatarapi% - 你配置的头像 API%messageContent% - 消息事件中的聊天内容%username% - Discord 用户名%discriminator% - 用户名后的四位数字标识%nickname% - 发送消息时该用户在服务器中的昵称%guildname% - 消息来源的 guild(服务器)名称%message% - 消息内容%mainrole% - 用户的最高角色%channel% - 频道名称chat-message:玩家聊天时触发player-join:玩家加入服务器时触发player-leave:玩家离开服务器时触发advancement-completed:完成进度/成就时触发,仅适用于 1.16.Xserver-startup:插件加载时触发server-shutdown:插件卸载时触发/discord 命令是否注册,可在 config.yml 中通过 discord-command 控制discord2mc 需要额外的 Discord bot tokenhere 为准如果你愿意,可以通过原文提供的支持链接进行赞助。
支持者可在开发者的 Discord 服务器中获得 “supporter” 身份组,以及优先支持和功能建议反馈。
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