一款适用于代理服务器的免费 Minecraft 举报插件。
LiteProxyReport 是一款轻量级的举报插件,专为 Velocity 等 Minecraft 代理服务器设计。它允许玩家举报其他玩家,并即时通知在线的工作人员。插件无需数据库,配置简单,支持十六进制颜色代码,便于完全自定义。
&#RRGGBB 格式自定义颜色。/report <player> <reason> - 举报一名玩家。- 权限: `proxyreport.command.report`/reports - 查看被举报玩家列表。- 权限: `proxyreport.command.reports`/togglereports - 切换是否接收举报提醒。- 权限: `proxyreport.command.toggle`/viewreport - 查看指定玩家的举报详情。- 权限: `proxyreport.command.viewreport`/proxyreport clear - 清除所有举报记录。- 权限: `proxyreport.command.clear`/proxyreport remove <player> - 移除指定玩家的所有举报记录。- 权限: `proxyreport.command.remove`/proxyreport reload - 重载插件配置文件。- 权限: `proxyreport.command.reload`proxyreport.alerts以下是配置文件 config.yml 的主要结构示例:
LITE_PROXY_REPORT:
NO_PERMISSION: "No permission."
NO_ONLINE: "Player not online."
NO_YOURSELF: "Cannot report yourself."
NO_REPORTS: "No reports found."
CACHE_CLEAR: 3 # 小时
REPORT_AGAIN_TIME: 5 # 分钟
JOIN_SERVER_COMMAND: "/server <server>"
REPORTER:
COOLDOWN_TIME: "Wait <time> to report again."
PLAYER_JOINED: "<player> joined the server with <reports> reports!"
REPORT_SUCCESS:
- "Thanks for your report!"
REPORT_ALERT:
- "&m--------------------------------------------------"
- "<target> reported by <player>."
- "* Verify the report on <server>."
- "&m--------------------------------------------------"
REPORT_ALERT-HOVER:
- "Reason: <reason>"
- " "
- "&eClick to verify!"
REPORT_VIEWER:
- "&m--------------------------------------------------"
- "Viewing <player>'s report."
- " Online: <online>"
- " Playing time: <playing_time>"
- " Last report: <last-report_time>"
- " "
- " Server: <server>"
- " Reports: <reports>"
- "&m--------------------------------------------------"
REPORTS_LIST:
- "&m--------------------------------------------------"
- "Viewing Players reported."
- "<list_format>"
- "&m--------------------------------------------------"
REPORTS-LIST_FORMAT: " * <player> ( reports: <reports>, Online: <online> )"
TOGGLE: "Reports alerts turn <mode>."
REMOVE: "<player>'s report cleared by <staff-player>."
CLEAR: "All reports cleared by <staff-player>."<player>, <reason>, <server> 等会在运行时被替换为实际值。- `CACHE_CLEAR`: 内存中举报数据的保留时间(小时)。- `REPORT_AGAIN_TIME`: 玩家重复举报所需等待的冷却时间(分钟)。JOIN_SERVER_COMMAND 定义了工作人员点击提醒消息时执行的传送命令。&#RRGGBB 格式的十六进制颜色代码,可用于美化消息。友情链接: 网易我的世界 | 泰拉瑞亚 | ocent云计算 | 米饭Minecraft插件文档 | 友链合作
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